AI Insights · Timothy · July 2023
Top 5 Dragon Games Performance in Argentina, Q2 2023
In Q2 2023, the top dragon games in Argentina saw varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q2 2023, the top 5 dragon-themed games in Argentina, according to Sensor Tower data, experienced a mix of growth and decline across various metrics. Here’s a breakdown of how each game performed in terms of weekly downloads, revenue, and active users.
Dragon City: Mobile Adventure from Social Point showed a fluctuation in weekly revenue, peaking at approximately $3.8K in early April and then experiencing a decline to around $2K by late June. Weekly downloads varied, starting at 10.4K at the end of March and reaching a high of 16.1K in mid-April before settling around 9K by the end of June. Active users remained relatively stable, with a slight decrease from 204K to 169K over the quarter.
Call of Dragons by FARLIGHT saw its revenue peak at $3.5K in the first week of June, after an initial low of $1.2K in mid-April. Downloads were highest at the end of March with 7.1K but dropped significantly to 781 by the end of June. Active users started at 7.2K, peaked at 9K in early April, and then declined to approximately 4K by the end of June.
Dragon Mania Legends from Gameloft SE had modest weekly revenue, peaking at $315 in early April. Downloads saw a significant spike to 10.9K in the same week, though the numbers fluctuated throughout the quarter, ending at 3.3K by late June. Active users also rose to 34.4K in early April but saw a decline, stabilizing around 21.3K by the end of June.
Dragonscapes Adventure by Century Games PTE. LTD. showed steady revenue, reaching $432 in late May. Downloads peaked twice, once at 3.6K in late April and again at 3.3K in mid-May, before dropping to around 1.5K by the end of June. Active users increased from 7.1K at the end of March to 8.3K in late May, then declined to 6.1K by the end of June.
Age of Frostfall by WARMEST GOOD LIMITED had a late start in revenue, with notable peaks in late June at $391. Downloads were inconsistent, peaking at 6.6K in late April and fluctuating throughout the quarter, ending at 2.6K by late June. Active users saw significant growth from 1.4K in mid-April to 10.5K by mid-June, before ending at 9K.
These insights were gathered from Sensor Tower, where more detailed data and analysis can be found.